Friday, May 18, 2012

Anika's Odyssey: Land of the Taniwha

anikasodyssey.jpg is a beautiful point-and-click adventure by Tricky Sheep similar in style to Sprout or Samorost. In fact, it was designed and programmed by Jeff Nusz (Sprout), with art by Tom Robinson.
You begin with the innocent task of gathering water from the well. As a great eagle swoops from the sky and absconds with your rabbit pal, the bucket becomes a stool that allows you to jump the fence and begin your adventure!
Control is entirely mouse-driven and centers around clicking hotspots on the screen to enable various events. Your cursor will change when you hover over a clickable spot. To look around the environment, simply slide the mouse to the edge of the screen and it will gradually scroll in that direction. The game is largely exploration-based, so it's important to pay attention to your surroundings.
anikasodyssey2.jpgPuzzles are mostly confined to hunting for the next point to click or discovering which order to trigger the events. There are a few more traditional riddles to solve, however, but nothing too difficult. The game is heavy on charm and light on frustration, almost like an interactive storybook.
Anika's Odyssey manages to tell a simple but engaging tale with nothing more than images and sound. The visuals are absolutely beautiful, complete with layered backgrounds that give the illusion of depth. The music is equally enchanting and, when paired with the story of a young girl on a quest, conveys the rather innocent sense of adventure Anika must feel herself.
It's funny, it's cute, and there's a host of zany creatures just waiting to be discovered. Anika's Odyssey a little bit of storybook magic. 

RECOMENDED! here are some tricks :p
-Click the bucket, then the pump
-Once the eagle kidnaps your stuffed rabbit, click the bucket three times to pick it up, set it upright, and use it to jump over the electric fence
-The only thing clickable now is the tree with the gaping hole. Click that 
-Click the log that makes somewhat of a bridge 
-When the creatures flip you around to the beginning of the bridge, click the tree with the hole again 
-Look inside it, and the red creature will do the same. Knock him in when he's clickable. PSYCHE 
-Now you can cross the log bridge by clicking on that
-Click the first floating log, then click the bluish thing (some bog monster) 
-After he hits his head, go back to find some colored vines 
-Click on the red moss to see what color the chameleon is. Pull the vine that is similar to his color three times (he'll switch at every pull, so check back), and he'll pop down 
-Click on the first log again, then the chameleon's tongue -Traverse onto the next rock, then the beachy area 
-Climb up the roots and pick the berries from the berry bush (the one with red spots) 
-Climb down, then walk to the rock on the far
-down end. Click on Anika to drop the berries. She'll haul her own butt up the pole herself when the time comes 
-Climb up the two convenient staircases 
-Pull the right lever, click on the malfunctioning gears, and repeat until the power meter on the left is full so that the bridge falls 
-Click the cart to push it onto the bridge 
-Walk back to the machine, pull the right lever one more time to reveal a convenient ramp and staircase 
-Walk down the ramp, then up the trail 
-When the mountain goat appears, walk back down and guide her into the cave 
-Pull the wooden hatch to send down a boulder that takes the goat with it 
-Back down the cave and back up the pass. No obstacles this time 
-Swank. The eagle's gone. Click the bunny twice to go to it then grab it 
-Walk back to the mountain platform 
-After the mountain thing scares away the eagle, click (kiss) him because he deserves it, then take the pile of feathers 
-Click on the eagle's nest to fly all the way back home 
-What? Just because you went on an adventure to get back your rabbit doesn't mean you can still shirk from your chores! Click the bucket twice, then the pump three times 
-Click the bucket, then click the door twice

HAPPY PLAYING!

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